by Headscratcher
1: Odinstalovat AMD 64b processor driver / nebo nejaky podobny nazev
osobne mam zkusenosti s jednojadrovym procesorem nevim jak se chova dvoujadro od amd na Intelu není problem … alespon u me ne
2: Stahnout nejlepe D3D9 z odkazu , na ty mas udelany nastaveni …
3.Stazeny soubor nahrat do slozky Unreal Tournament\System / najdes ji tam kde mas instalovanou hru
4. V options --- preferences --- video dat change --- > restartuje se hra a zadas ukazat všechny drivery a přepneš na D3D9 odkliknes , potom muzes hru vypnout
5. ve slozce Systém najdes soubor UnrealTournament.ini , otevřeš ho v nejakem textovem editoru a pokud tam nemas tak pouze nakopíruješ jinak vymenis puvodni nastaveni za tato:
Dulezite polozky vysvětlím , moje cervene vysvetlivky pak smaz !!!
[D3D9Drv.D3D9RenderDevice]
BufferClippedActorTris=True
BufferTileQuads=True
CacheStaticMaps=False
ColorizeDetailTextures=False
Coronas=False
DescFlags=0
Description=NVIDIA GeForce 7600 GT
DetailClipping=False
DetailMax=2
DetailTextures=True
DynamicTexIdRecycleLevel=100
FrameRateLimit=85 // frameratelimit je potrebne nastavit stejne jako refreshrate pro hladky chod hry ja pouzivam 85 HZ , zaroven ti to odstrani to zrychlovani
GammaCorrectScreenshots=True
GammaOffset=0.300000 // zde pak muzes ještě vice zesvětlit plochu , zadavej male hodnoty
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
HighDetailActors=True
LODBias=0.000000
MaxAnisotropy=16 // anisotropni filtrovani, zadej podle sve karty
MaxLogTextureSize=8
MaxLogVOverU=8
MaxLogUOverV=8
MinLogTextureSize=0
MaxTMUnits=0
MaskedTextureHack=False
NoAATiles=True
NoFiltering=False
NumAASamples=4 // hodnota antialiasingu
OneXBlending=False
RefreshRate=85 // refresh podle tvého monitoru
RequestHighResolutionZ=False
SceneNodeHack=True
ShinySurfaces=True
SinglePassDetail=False
SinglePassFog=True
SmoothMaskedTextures=False
SwapInterval=0 // vertikalni synchronizace , ja pouzivam vypnuto zapnuto znamena hodnota 1
TexDXT1ToDXT3=False
Use16BitTextures=False
Use565Textures=False
UseAA=True // timto zapnes antialiasing
UseAlphaPalette=True
UseDetailAlpha=True
UseFragmentProgram=True
UseMultiTexture=True
UsePalette=True
UsePrecache=True
UsePureDevice=False
UseS3TC=False
UseSoftwareVertexProcessing=False
UseSSE=True
UseSSE2=True
UseTexIdPool=True
UseTexPool=True
UseTrilinear=True
UseTripleBuffering=False
UseVertexProgram=True
VolumetricLighting=True
ZRangeHack=True
Ještě to mirne doladime …opet v UnrealTournament.ini
a)
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=32
FullscreenViewportX=1024
FullscreenViewportY=768
FullscreenColorBits=32
Brightness=1.000000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=False // odstrani cervenani obrazu pri tom kdyz jsi zasazen ...
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=30.000000
Decals=True
NoDynamicLights=False
UseDirectInput=True
ParticleDensity=0
NoFractalAnim=False
SkinDetail=High
TextureDetail=High
b)
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Entry.unr // vypnes demo na uvodu hry …
Host=
Portal=
MapExt=unr
SaveExt=usa
Port=7777
Class=Botpack.TMale1
c)
[Core.System]
PurgeCacheDays=999 // uchovani polozek v cache ...
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../Maps/*.unr
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
d)
[Engine.GameEngine]
CacheSizeMegs=192 // zvyseni velikosti cache ...
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=TSkMSkins
ServerPackages=De
Po tomto by melo ut bezet jako po masle ... doufam ! :-P
ps: kdyby se nekomu chtelo bylo by dobry kdyby udelal preklad do AJ =)